Mono: Crash in CollectManagedImportDependencyGetters inside OpenScene in batch mode Kernel: Crash on TransformAccessClearCallback when undoing ModularAvatar > Setup Outfit IL2CPP: Crash on Android when AndroidJavaProxy is calling from multiple threads IAP: The Player crashes with a "JNI ERROR (app bug)" error when the global reference table gets overflowed by BillingClientStateListener ![]() ![]() Asset - Database: Crash on Object::IncrementPersistentDirtyIndex when upgrading project versionĪsset Bundles: UV1 data is lost during AssetBundle build when Optimize Mesh Data is onĪudio Authoring: Crash on AudioUtil_CUSTOM_HasAudioCallback when exiting Play Mode while the Inspector is displaying a GameObject with a script attachedĪudio Authoring: Wrong tooltip when hovering over the "Load In Background" property of an audio clipĬulling: Crash on PrepareDrawShadowsCommandStep1 when selecting a camera while the Occlusion Culling window is openĭirectX12: Crash on D3D12Fence::Wait when using Forward+ Rendering Path with Better Shaders assetĮditor Platform: Crash on - when pressing/searching in Help
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